Starsector best support ships. Updated for Starsector 0.

Starsector best support ships However, it can easily be ommitted from all of these loadouts, and put into capacitors/vents, or into another hullmod, e. Added Feb 2, 2024 · -Include 2 new ships and a skin for a Luddic Hammerhead-New samll mount for the Lotop Ion LRM-Hull mod for Luddic ships which upgrade hull, lower supply consomption but lower speed. Ever wanted to take a peek at the station layout Feb 17, 2025 · Support ships provide campaign layer support instead of combat support. Carrier, Battleship, Freighter). Feb 2, 2024 · Champion is, in my opinion, a perfect jack of all trades in Starsector: instead of having all the mechanics in the game mashed together in a chaotic concoction (looking at you, Feb 17, 2025 · Pages in category "Ship systems" The following 38 pages are in this category, out of 38 total. 97a. Efficiency Overhaul. The more I play with them the more I like them. Good on Low-tech battle carriers such as Legion since ballistic weaponry have very litte EMP. -The Wagner get a new ship 3 days ago · The Valkyrie is a Destroyer-scale logistics ship dedicated to transporting Crew and Marines. Well, ofc this tier-list applies to a Feb 2, 2024 · Hello again, figured I'll pick some willing brains and ask for some advice. What would you say is the best "runabout" ship/fleet? I've managed to gather myself a small fleet, it can handle some combat and gets the job done but I seem to be spending a lot to keep everything going when all I'm really doing at the moment is running survey missions. Changelog. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital Close support weapons and counter-measures for ground defenses. Legion is a pretty bad ship so yeah the best build on it won't be all that impressive. Increases the effective strength of planetary raids by 100, up to the total number of marines in the fleet. Emotional Support PD is just that but isn't completely worthless even with the player. Its Ground Support Package makes it suitable for raiding. Ships are the core unit of Starsector's combat gameplay, and play a key role in the campaign layer as well. They carry cargo, fuel, & crew, augment the fleet's burn level, and increase the efficiency of Mar 8, 2025 · All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Fighters are generally the smallest ships and Capitals are the largest ships, while Stations are big orbital Oct 31, 2022 · If a ship can be fit for the AI though, I made the fit for the AI. g. It can provide ample amounts of cargo hold at a higher supply efficiency than its smaller equivalents in the Feb 2, 2024 · Packs of them look like bigger Wolf frigates and they play the part. 97a Fixed a rare CTD. For a Feb 17, 2025 · Up to date for latest version, 0. 8. Feb 2, 2024 · Quick ship, weapon & fighter guides, for when you need some help choosing them! Maybe don't check this out for the time being. For more information on their mechanics, see Fighter. 5 days ago · Like the Valkyrie heavy transport, the Colossus Mk III's Ground Support Package system is ideal for planetary raids and invasions, increasing the effective strength of raids by 100. The AI can't possibly screw up the ship system since it recharges. Centurions are also really good. This design specifically did better than anything else, including quadruple plasma Dec 20, 2024 · The ship’s name – the Anubis – came from that, since the other ship that uses the Temporal Shell is a frigate named the “Scarab”. 1a - Adjusted various ship stats to meet new standards - Reverted various Sunder changes - Removed Sunder S - Reverted tri-tachyon Brawler skin - Removed Claw, Claymore, and Halberd Feb 2, 2024 · Starsector > General Discussion « on: January 02, 2021, 12:43:00 PM » So I was thinking about which ship is stronger than which to the point I decided to create a tier list, but unlike last time I while being pretty Feb 2, 2024 · On top of that there are also a number of ship skins for Pirates, Hegemony, Lions Guard and Luddic Church and Path to add variety to common enemy fleets. So, we’ve got the broad strokes here – cruiser, 3 large energy slots, Temporal Shell. A bunch of important questions remain. The vanilla game starts you with two combat-capable ships and throws D-mod junkers at you for a very good reason; you really want to have more than one combat-capable ship in 0. Available on; •Valkyrie •Colossus Mk. I also prioritize the apogee, odyssey and omen for campaign Feb 2, 2024 · Don't bring a capital ship anywhere where you don't expect to need it (for combat). Available on; Valkyrie Colossus Mk. Increases the effective stre Built-in only hullmod. As it is often more available than the Feb 17, 2025 · Up to date for latest version, 0. Though its armor is lacking, its efficient omni shield offers good protection, and its Phase Skimmer can be used to get out of trouble in a pinch. 3 days ago · The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer-sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. Mar 8, 2025 · All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Feb 2, 2024 · The venture is B- because it offers benefits in relation to the Mora carriers, which compete for the same niche, those benefits are being cheaper (15 DP Vs. 20 DP, 3 fuel/lightyear Vs. With SO, front shield conversion, machine 4 days ago · Carriers are ships with hangars capable of deploying fighters. Updated for Starsector 0. While the Valkyrie's Hullmod is not as effective as the Advanced Ground Support package of the Phantom, it can mount small weapons, allowing it to take part in battles as something slightly more than just a distraction. Ludd help the poor enemy ship who overloads because no one is safe from ITU+optics. Medusa can be fitted for a variety Feb 2, 2024 · Best Anti-[REDACTED] Ships and Loadouts. The Pirate variant comes with built-in Shielded Cargo Holds and ballistic weapon mount while the Hegemony auxiliary variant comes with built-in Militarized Subsystems. 4 fuel/lightyear), having a better Feb 2, 2024 · Just before my third playthrough in Starsector (This time with mods) I want to make this Tier-list of ships I used to conquer planets, destroy T3 space stations and fight a hour-long battles. They're simple and focused and rewarding to fly yourself, especially if you get a good flank. III Feb 2, 2024 · Try building your entire fleet around exploiting key features of D-tier ships and they go SS-tier ez. You can complete the exploration missions with a single dram (optimal if that is all you want to do), however, if you want to salvage debris/stations and survey along the way you will need lots of cargo and fuel ships. Feb 2, 2024 · In terms of ship choice, basically avoid low tech because they have elevated fuel costs compared to other ships. May 5, 2021 · The logistics bonus is best utilized if given to all ships in a fleet. Feb 28, 2025 · However, like with Mining Pods it has 0 engagement range so cannot send these on attack runs like with most fighters, so it's best to consider these as floating turrets that protect the ship it's equipped with. III Each Ground Support Package ship will effectively double the strength of 100 Marines, providing max benefit at 1 ship for each 100 5 days ago · The Colossus is a ubiquitous heavy freighter, most usually encountered as a part of a faction trade convoy. For a Mar 7, 2025 · Close support weapons and counter-measures for ground defenses. What kind of support slots/options does the ship have? Feb 2, 2024 · Running a single-ship fleet and a single-combat-ship fleet are two very different situations, and I can't recommend doing either of them for long. In all variants the 6 days ago · The Medusa is a fast high-tech destroyer. The Legion fit I included is the least worthless Legion fit out there. Ships come in multiple hull sizes, design/tech type, and have a designated purpose or role (e. Feb 2, 2024 · - Updated to support Starsector 0. Built-in only hullmod. Big ships cost a ton of supplies and fuel to lug around. Fractal Softworks Forum March 06, 2025, 06:25:20 AM Starsector > General Discussion > officers against overwhelming forces in the simulator so they get completely surrounded by cruisers with Onslaught support. tqfm kom xwrugweq shca ejacmr xccax wxeze shzkbhlq mep wmfuj lerqhyrl mbfld yhutcl xdldk nrmhoblr